WilliamChen︎
Game Designer
chuanwenchen1125@gmail.com

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Level Design Practice_EP2_The Chinese Garden Maze

LEVEL DESIGN
SELF-PRACTICE
CGMA

Genre : Third-Person Shooter
Setting : Chinese Garden, Maze, Coin Collecting
Tools : Maya, Unity
Level Focus : Level Layout, Detail Narrative, Unlinear Maze


The Chinese Garden Maze




The Chinese Garden Maze is one of the small project based on Emilia Schatz’s course_Level Design for Games. The level is an unlinear maze that contains with various areas, the context is inspired by the concept of Chinese garden that traditional architecture blending with the nature. Players will experience different areas and try to find out all the coins and treasures.



Game Scenes





The Chinese Garden Maze full map




The view of the temple




A glance of the gate




The stalactite cave path to the back of the gate




The secret path




Tomb behind the rock




The path to the sacrifice graveyard




The ruin of the Chinese altar




The way to the forest altar




The forest altar




The view on the bridge




Dilemma choice




A secret house on another side




The hermit house




What happened...?




Way to the temple




Combat space




The treasure box