Game Designer

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                               AAA Titles- GoW, TLOUll

About Me

As a multidisciplinary artist and designer, I possess a diverse background in gaming design, architecture, 3D art, graphic/ UI design, and choreography. By blending my experience as an architectural designer with a comprehensive understanding of what constitutes an enjoyable gaming experience, I am adept at crafting spaces that are both captivating and authentic. My passion for conceptualizing the interplay between humans, spaces, and stories is well-suited to the world of video games, and I am enthusiastic about sharing my talents with this dynamic and ever-evolving industry.

Shipped AAA title

God of War: Ragnarok- Collision Designer (2 years)
The Last of Us Part II- Quality Assurance/ Localization Analyst (1 year)